James jolted awake in an unfamiliar room. The air smelled of burnt wood, his hands trembling as he touched the scarred walls. A voice echoed, “You are here to experience what you’ve done.”
Memories flashed—he had robbed a family, leaving them traumatised. Now, Virtual Reality forced him to live their fear, their helplessness. Each scream, each desperate plea, was his own.
Days passed, and guilt consumed him. The advantages of virtual reality technology became clear it wasn’t just entertainment but a tool for justice, for change. When he finally awoke, he wasn’t the same man who had entered.